2 edition of **Computational aspects of cooperative game theory** found in the catalog.

- 122 Want to read
- 17 Currently reading

Published
**2012**
by Morgan & Claypool in San Rafael, Calif. (1537 Fourth Street, San Rafael, CA 94901 USA)
.

Written in English

- Game theory,
- Data processing

Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible. Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory. We begin by formally defining transferable utility games in characteristic function form, and introducing key solution concepts such as the core and the Shapley value. We then discuss two major issues that arise when considering such games from a computational perspective: identifying compact representations for games, and the closely related problem of efficiently computing solution concepts for games. We survey several formalisms for cooperative games that have been proposed in the literature, including, for example, cooperative games defined on networks, as well as general compact representation schemes such as MC-nets and skill games. As a detailed case study, we consider weighted voting games: a widely-used and practically important class of cooperative games that inherently have a natural compact representation. We investigate the complexity of solution concepts for such games, and generalizations of them. We briefly discuss games with non-transferable utility and partition function games. We then overview algorithms for identifying welfare-maximizing coalition structures and methods used by rational agents to form coalitions (even under uncertainty), including bargaining algorithms. We conclude by considering some developing topics, applications, and future research directions.

**Edition Notes**

Other titles | Synthesis digital library of engineering and computer science. |

Statement | Georgios Chalkiadakis, Edith Elkind, Michael Wooldridge |

Series | Synthesis lectures on artificial intelligence and machine learning -- # 16 |

Contributions | Elkind, Edith, 1976-, Wooldridge, Michael J., 1966- |

Classifications | |
---|---|

LC Classifications | QA269 .C423 2012 |

The Physical Object | |

Format | [electronic resource] / |

Pagination | 1 electronic text (xii, 150 p.) : |

Number of Pages | 150 |

ID Numbers | |

Open Library | OL25565934M |

ISBN 10 | 9781608456536, 9781608456529 |

OCLC/WorldCa | 759407777 |

The Game Theory Group at the Technion is inviting applications for fully funded postdoctoral positions in Game Theory (broadly defined).. Postdocs will work with a varied team comprised of both leading researchers and young, highly motivated colleagues, all of whom are passionate about topics at the intersection of computer science, economics, operations research, and game theory. Network models of scientific theory “Computational philosophy of science” is enshrined as a book title as early as Paul Thagard’s A central core of his work is a connectionist ECHO program, which constructs network structures of scientific explanation (Thagard , ).

Models and methods regarding the facility location via game theory are explored and applications are illustrated through economics, engineering, and physics. Mathematicians, engineers, economists and computer scientists working in theory, applications and computational aspects of facility location problems using game theory will find this book. sion. Accordingly, the book is divided into three parts: Part I (Playing Successfully) is concerned with algorithmic game the-ory, where Chapter 2 introduces to noncooperative games and Chapter 3 to cooperative games, focusing on their computational aspects. Part II (Voting and Judging) introduces to computational social choice.

Computational Aspects of Cooperative Game Theory (Synthesis Lectures on Artificial Intelligence and Machine Le): ISBN () Softcover, Morgan & Claypool Publishers, An Introduction to MultiAgent Systems. Book With Georgios Chalkiadakis and Michael J. Wooldridge, Elkind is an author of Computational Aspects of Cooperative Game Theory (Morgan & Claypool, ). References Edit.

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Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible. Our aim in this book is to present a survey of work on the computational aspects of cooperative game by: Abstract: Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible.

Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory. We begin by formally defining transferable utility games in characteristic function form, and.

Book Abstract: Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible.

Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory. We begin by formally defining transferable utility games in characteristic function form.

In game theory, a cooperative game (or coalitional game) is a game with competition between groups of players ("coalitions") due to the possibility of external enforcement of cooperative behavior (e.g. through contract law).Those are opposed to non-cooperative games in which there is either no possibility to forge alliances or all agreements need to be self-enforcing (e.g.

through credible. Computational aspects of cooperative games have received a considerable amount of attention over the last few decades; we refer the reader to the book of Chalkiadakis, Elkind, and Wooldridge ( We begin by introducing basic concepts from cooperative game theory, and in particular the key solution concepts: the core and the Shapley value.

We then introduce the key issues that arise if one is to consider the cooperative games in a computational setting: in particular, the issue of representing games, and the computational complexity of Cited by: Get this from a library. Computational aspects of cooperative game theory.

[Georgios Chalkiadakis; Edith Elkind; Michael J Wooldridge] -- "Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible." -- Abtract p.

Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible.

Our aim in this book is to present a survey of work on the computational aspects of cooperative game s: 2. Find helpful customer reviews and review ratings for Computational Aspects of Cooperative Game Theory (Synthesis Lectures on Artificial Intelligence and Machine Le) at Read honest and unbiased product reviews from our users.5/5(2).

Game theory is the study of mathematical models of strategic interaction among rational decision-makers. It has applications in all fields of social science, as well as in logic, systems science and computer ally, it addressed zero-sum games, in which each participant's gains or losses are exactly balanced by those of the other participants.

This project studies complexity-theoretic and algorithmic aspects of political science and economics—in particular, of voting theory and game theory. Our work ranges from experimental study of Congressional apportionment to theoretical studies of voting systems and cooperative game theory.

Thanks for the A2A In this book applications of cooperative game theory that arise from combinatorial optimization problems are described. It is well known that the mathematical modeling of various real-world decision-making situations gives rise.

The fi eld of cooperative game the-ory studies strategic decision-making in settings where binding agreements are possible and where agents can therefore act collectively.

In this article, our aims are twofold: fi rst, to give a brief intro-duction to the main concepts of cooperative game theory; and second, to describe some of the issues. This textbook connects three vibrant areas at the interface between economics and computer science: algorithmic game theory, computational social choice, and fair division.

It thus offers an interdisciplinary treatment of collective decision making from an economic and computational perspective. Chalkiadakis, E. Elkind, and M Wooldridge, Computational Aspects of Cooperative Game Theory Morgan-Claypool, (Studies cooperative game theory from the point of view of computer science.) Anna R.

Karlin and Yuval Peres (eds), Game Theory, Alive, AMS, (State-of-the-art and rigorous textbook in the field).

How COMPUTATIONAL ASPECTS OF COOPERATIVE GAME THEORY EDITH ELKIND, many people also need to acquire before driving. Yet sometimes it's so far to get the COMPUTATIONAL ASPECTS OF COOPERATIVE GAME THEORY EDITH ELKIND book, also in various other countries or cities.

So, to help you locate COMPUTATIONAL ASPECTS OF COOPERATIVE GAME. From the traditional economic and game theory side, motivations include the development of richer ways of modeling complex and modern problems of strategic interaction and confrontation.

The resulting field that is emerging, known as Computational Game Theory, draws strongly on classical game theory, but differs in its focus.

Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible. Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory.

Written engagingly and with agreeable humour, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a precise interpretation, discussion and mathematical analysis for a wide range of “game-like” problems in economics, sociology, strategic studies and war.

Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible.

Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory. Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible.

Our aim in this book is to present a survey of work on the computational aspects of cooperative game begin by formally defining transferable utility games in characteristic function form, and 5/5.the main concepts and results of game theory from which other scientists, including social scientists, can greatly beneﬁt.

In eighty pages, Essentials of Game Theory formally deﬁnes key concepts, illustrated with apt examples, in both cooperative and noncooperative game theory.” —Steven Brams, New York University, Political Science.Computational Game Theory and Mechanism Design (CPS ), Fall We will also study computational aspects of mechanism design, including efficiently eliciting information from the agents, computing the outcomes of mechanisms in various settings, and even optimizing the mechanism itself.

On the Complexity of Cooperative Game.